Your first stop is the start of something bigger. Connect the city with buses, trams, metro and regional rail, choose how often they run, and see how your decisions change the way people travel.
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Berlin is used to having transit everywhere. This time, it starts with nothing. Rebuild the city from the first bus stop up, find the corridors that deserve the big investments, and see whether your Berlin works better than the real one.
Plan around the canals and build trams along mapped corridors such as Leidsestraat and Utrechtsestraat. City requests follow official districts. Connect surrounding towns to unlock their local requests. Includes detailed Dutch aerial imagery.
Hong Kong fits homes and jobs between steep hills and water. The harbour divides its busiest districts, while the new towns reach far north. Build the crossings and feeder lines that make one network from all of them.
Manhattan draws commuters from across the boroughs and the New Jersey shore. Connect neighbourhoods, choose your river crossings, and build a network that reaches beyond the island.
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Toronto packs its jobs into a few square kilometres by the lake, while almost as many people live in the cities around it, where nearly every home has a car. Link downtown with the towers up north and the suburbs, and find the corridors where transit can win.
Warsaw is split by the Vistula. People and jobs sit on both sides, so sooner or later your network has to cross it. Start cheap, find the routes that work, then decide where the big crossing is worth the money.
Istanbul is huge, and the Bosphorus splits it in two. You start with enough money to think big, but every crossing is expensive. Build the right links between the two sides without spending the whole budget on one idea.
In Los Angeles, the car is winning before you build anything. Distances are long and the freeways are fast. Find the corridors where transit can actually compete, because an expensive line is useless if nobody chooses it.
Upvote a city's comment or suggest a missing city in our Reddit post.
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With 543,594 jobs, on 84.5 km²: a tenth of Berlin's land.

The densest neighbourhood is not Mitte, with 9,416 per km², but the old blocks around it.

The map goes past the city limit. 800,352 people live in the towns around Berlin.

20 cm a pixel, taken in 2024. Pick them in the game's map looks.
Sources: People Zensus 2022, Statistische Ämter des Bundes und der Länder, dl-de/by-2-0 · Jobs and streets OpenStreetMap, © OpenStreetMap contributors · Aerial photos Geoportal Berlin, Digitale Orthophotos 2024
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Three job areas at the edge of the city, none of them in the old centre.

Every line to Noord has to cross the water.

Almost twice the city's own 907,695. Haarlem, Zaandam, Almere and Amstelveen are all on the map.

The densest homes are in the old blocks east of the centre, not in the canal ring with 11,748 per km².
Sources: People CBS Vierkantstatistieken 2024, Statistics Netherlands, CC BY 4.0 · Jobs Basisbestand Gebieden Amsterdam, Gemeente Amsterdam, Onderzoek en Statistiek · Aerial photos PDOK Luchtfoto Actueel HR, CC BY 4.0
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95,263 people on 0.62 km², the densest neighbourhood on the map.

Almost half the people on the map. Tin Shui Wai, Tuen Mun and Tung Chung lie more than 20 km from Central.

It splits the busiest districts. Every line between Kowloon and the Island has to cross the water.

For most trips, the car is not in the race.
Sources: People WorldPop 2020, University of Southampton, CC BY 4.0 · Jobs and streets OpenStreetMap, © OpenStreetMap contributors · Neighbourhoods 2021 Census areas, Census and Statistics Department, Hong Kong · Cars Travel Characteristics Survey 2022, Transport Department, Hong Kong · Aerial photos Lands Department, Map information from Lands Department
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On 10.75 km², more than a quarter of the city's 4,069,150 jobs.

Every line from New Jersey, Brooklyn, Queens or the Bronx has to cross a river.

Newark, Jersey City, Yonkers and the Long Island towns are all on the map.

In the busiest part of the map, the car is not in the race.
Sources: People WorldPop 2020, University of Southampton, CC BY 4.0 · Jobs OpenStreetMap, scaled to BLS and Census counts, Quarterly Census of Employment and Wages 2024, ZIP Code Business Patterns 2023 · Neighbourhoods 2020 Neighborhood Tabulation Areas, NYC Department of City Planning · Cars American Community Survey 2024, U.S. Census Bureau, table B08201 · Aerial photos NYC DoITT Orthoimagery 2018, CC BY 4.0
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On 9.57 km², 29% of the city's jobs.

Every line into downtown comes from the north, the east or the west.

Almost as many as in Toronto itself. In Peel and York, more than 90 in 100 homes have a car.

The densest neighbourhood is in North York, 14 km north of Union Station.
Sources: People WorldPop 2020, University of Southampton, CC BY 4.0 · Jobs Toronto Employment Survey 2025, City of Toronto City Planning, and the cities around it by their own counts · Neighbourhoods 158 social development neighbourhoods, City of Toronto · Cars Transportation Tomorrow Survey 2022, University of Toronto Data Management Group · Aerial photos City of Toronto Orthophoto, Open Government Licence – Toronto
Real city. Real demand. Real money. The city already has people going to work, school, shops and everywhere else. Most of them can already drive. Your network has to give them a better option.

See every stop and interchange. Hide the markers when you need a clearer view of the routes.

Show the names beside your stops, or hide them to make more room on the map.

See which streets lie within walking reach of your stops. Preview the extra residents and jobs a new stop could reach.

Find busy stops with coloured boarding circles. Larger circles mean more daily boardings; red means higher use.

Find where passengers change lines. Check walking, waiting and connection quality for each direction and service period in the completed result.

Highlight the stops that bring the most riders onto each line.

See each route and its track type. Hide individual lines or whole transport types in the line list; hidden services still run.

Follow services through shared routes and interchanges. Click a station's line badge to select the service, then click again to show only that line.

Find each section’s peak crowding in the last completed result. Amber means above 85%; red means above 100%.

Compare daily passenger numbers from your last completed year. Thicker sections carry more people; shared tracks combine their services.

Find slow sections and tight curves. Grey near metro and railway stations marks normal acceleration and braking.

Check whether more trains fit on shared track. Read planned departures, the track limit and spare capacity, including hidden services.

Watch buses, trams and trains running on your lines.

Find trips around homes, workplaces and other destinations. Strong colour shows demand; streets fade as your network carries those trips.

See which neighbourhoods and towns need better transit, and what the city pays you to reach them.

Find the schools, clinics, shops, bars and airports that bring people across the city.

See the rail, metro and tram lines the city has today, with their stations. Build next to them or copy them.

See the car trips from your last completed year. This shows city journeys, without through traffic or freight.
| Real network | Takt predicts | Published ridership | Ratio |
|---|---|---|---|
| U-Bahn + S-Bahn, rail-only run | 2,920,623 | ~2,900,000 | 101% |
| All Berlin, 345 lines | 4,588,528 | ~4,300,000 | 107% |
These are daily boardings. A journey with a transfer can board more than one line. The full network includes buses and trains competing for the same trips. The rail-only run includes U-Bahn and S-Bahn services without buses.
Quick answers about the game as it works today.
Takt is a transit planning game played on real cities. Start with nothing, build bus, tram, metro and regional rail lines, and decide how often they run. Then see who uses your network, who keeps driving, and whether you can afford it.
Pick a city, press + to start a line, and plan directly on the map. Add the work to the current year, then finish the year when you are ready. Takt builds the plan and calculates its exact result. The guide explains buses, trams, metro, rail and the rest with pictures.
Yes. Turn on Sandbox mode in the Dashboard, under Capital & funding. You can keep building when the construction budget runs out. Costs still count, and construction times and the passenger simulation still apply. You can switch it on or off in an existing game.
Open Saved games, enter a name and choose Save new. Each saved game has separate Save and Load buttons. Loading asks for confirmation and keeps your current game under Recovery copies. Saving over a game also keeps its previous version there. Download a .takt file to keep a copy outside the browser.
Yes. Berlin, Amsterdam, Hong Kong, New York and Toronto are free to play during beta. Berlin and Amsterdam will stay free. Later cities will be available individually or in packs. All cities play by the same rules. You only pay for more places to play.
It uses the real city as its starting point. Streets, homes, jobs and places come from map and census data. Takt compares your service with driving, walking and cycling. Trips and travel choices are estimates. The Berlin comparison above shows a check against published ridership.
Right now. Berlin, Amsterdam, Hong Kong, New York and Toronto are open in your browser, free during beta and without an account. Takt is still in beta, so expect a few rough edges while I keep building it.
As many as I can make. Berlin, Amsterdam, Hong Kong, New York and Toronto are open now. Warsaw, Istanbul and Los Angeles come next, and more cities after them. Which city do you want? Vote for it or suggest it on Reddit ↗. The votes help me choose the next city.
I’m David Karpik, an independent developer in Germany. I build Takt, the model behind it and the cities you play on. I also built Clickport, an analytics product, dark and dense like Takt, and countless other web projects since 2005.
What changed in the game, by date. A player gets each change on the next page load.